While not very aggressive at capturing land and attacking you, taking the base away from this AI is an absolute nightmare. Hard Campaign Bitter rival of Yuan, but not anywhere near his equal. Elite – All units start at Rank 2, even when not in Level up Mode. Charges into battle and tends to rush his opponent, but neglects to reinforce his defence as an AI. Survival: Money • Time • Turn
She is nicknamed the “Lucky Girl”.
History 10/8/05-FAQ Finished and submitted This FAQ is currently seperated in the following parts: 1. A legendary General. A very rich CO. A ridiculous funds advantage over the opponent means that Billy can quite easily build better level units compared to the opposition, and that he can quite easily dominate small maps, while being a dangerous foe in larger maps. Campaign Commanding Officers
Enjoy! War Room
Unlike the other "wars" games, in Super Famicom Wars, both the attacking and the defending units fire at the same time. Not too manoeuvrable and is slowed down quite significantly over mountains. Players take control of one of two warring nations, Red Star and Blue Moon, as they seek to establish turn-based dominance over each other. Super Famicom Wars’ Mech Unit. Advance Campaign Caroline’s the first of the super COs. Possessing very good luck, she will often inflict a lot of extra damage on the troops that she attacks. Units Digital Re-release Dates: Some units have also been added.
Units Campaign Commanding Officers War Room, Game Information Especially when on the defence, you might want to think twice before engaging her in battle. Super Famicom Wars is a game that was developed by Intelligent Systems and published by Nintendo. Combat, Game Information Weak defence means that these units won’t live very long, however.
Commanding Officers In February of 2010, Super Famicom Wars was released on the Wii's Virtual Console in Japan. Can attack with great strength for no known reason. Units Originally released exclusively in Japan, the game was later re-released for the Wii Virtual Console on February 16, 2010 … Wii Virtual Console: Game Information Well armed against a wide variety of troops and can do decent damage. Maps, Advance Wars Projects Releases • Commander Wars Beta 16 is out, Advance Custom CO Room • CCO:Maxwell (might unbalanced), Syogun Change • Re: AWDS CO Palette Offsets, Design Room • Re: My Advance Wars tabletop game Ptype, Dual Strike General • Re: Survival Challenges. Maps During each turn, the player is given a certain amount of funds which can be used to build units in factor… A decent AI opponent. A normal commander, but he often makes a lot of mistakes. The objective in each stage is to either conquer the enemy's headquarters or destroy all remaining enemy units in one turn. After selecting which stage to start the game and setting which, if either, player will be controlled by a person, the Red Star army is given the first turn. Trial Maps Maps Multiplayer, Game Information Trivia. It was released in Japan for the Super Famicom on May 1, 1998 using the discontinued Nintendo Power (cartridge writing service), and is in that respect, a digital only game. Commanding Officers Units A very powerful CO. Has the advantage of having better troops than everyone else. Commands an elite army. Units Will defend his units, but his attacking tactics are weak. He possesses ample war funds and loves to play wargames. Controls 2. Useful when the basic infantry just aren’t packing enough of a punch. Campaign This AI brings a new meaning to mech spam. Maps Rojenski will be the easiest AI you will face, and makes a lot of exploitable mistakes for you to take advantage of. Campaign Red Star’s commanding officer. Blue Moon’s Commanding officer. (That Super Famicom Wars, always taking the glory.....) I've been working on this for about a week and decided to post it.
War Room, Game Information Menu Translation 3. However, defence suffers. Infantry (Super Famicom Wars) Information; Primary Weapon Ammo Ammo Price Range Machine Gun? Well balanced AI and terrifying stats mean that facing this AI is a challenge to end all challenges. The commander of Yellow Comet. Lucky – Has the potential to do extra bonus damage in combat. Super Famicom Wars English Translation (SFW) by Optiroc December 24, 2017 February 16, 2018 Xenesis Game Information , Hacks Hack , optiroc , Super Famicom Wars Special Commands None N/A N/A N/A Yes Capture; Move Fuel Cost Vision EXP Value 3, Foot 99 1000 2 (+3 When on Mountains) 1 Maps Attack, Attack, Attack continuously! Commanding Officers Plays a well balanced game as an AI, and is probably the smartest of the four balanced COs. Game Mode: Single Player, Single-System Multiplayer, Virtual Console Game Mode: Single Player, Single-System Multiplayer. A challenging opponent. Hard Campaign The game is a tactical role-playing game. “Stand strong for the People” is his motto. Units list More parts may come later. With two rank ups on all of his troops, he has at minimum 140% firepower for all units, which can only increase in experience mode. Field Training Despite the low skill level, be prepared for a long, drawn out battle when you face Hetler. Makes a good opponent if you want a challenge. Son of a rich father. A very tough opponent to face, especially as she has a very good AI, plus her awesome luck abilities as well. Green Earth’s Commander.