Fight other smaller ships, fight capital ships (they do have a special mechanics via weakpoints), fight using your capital ship, mining asteroids, scavenging space junk, investigating interiors of large shipwrecks, detonating and looting derelicts, scan and investigate space anomalies, enter and research subspace anomalies, repair space objects, buy/trade various items, collect blueprints, make your own items via crafting system... To say THANK YOU to all fans of the Starpoint Gemini series, we'll have a special discount for Starpoint Gemini 2 owners on Steam. I had no idea you guys were using your own engine. That plus very early prototypes of Oculus at that time (and software support), and we went ahead too slow. A Story-driven campaign of a single unusual captain seeking luck among the stars, and his peculiar relationship to his AI companion. Possibly, but that depends on many variables that happen during and after game is launched. You enjoy a special, added, extra 30% discount for the first 10 days! MORE INFOFACEBOOKTWITTERWEBSITESTEAMGOGDISCORD. Player can assemble entire ship from individual modules, each with individual statistics. How's that for an agenda? Login Store Community Support Change language View desktop website ... VR & HOTAS 4apaev 4 Sep 11 @ 3:50pm Please can you add these options? Yeah that can create unknown problems and it would probably be way too much work for you guys to do at this point. Players command smaller ships that need to be assembled from various modules with various purposes and statistics. Hi, now that we have cockpit views of our ships, (thanks for that) Can we get some love for the VR community? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Well, it's this: it's boring, trite and, ultimately, not fun. © Valve Corporation. Starpoint Gemini 3. We think VR is awesome and it would be awesome to have in game, but we can't confirm that we'll have it. Posted by DanijelMihokovic on Nov 5th, 2020. It's the same engine we used from 2007, but made a brand new iteration for each title so far. Starpoint Gemini 3 blasts from Early Access. In Starpoint Gemini 2 we had a partial VR support, so engine would support it. We hope to you like the game as it is now, but fear not, leaving Early Access doesn't mean work on the game stops. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Starpoint Gemini 3 > General Discussions > Topic Details. That's why Captain John Bold decided to take things into his own hands and show the galaxy he, a regular everyday dude, can also save the universe from destruction! All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Starpoint Gemini 3 > General Discussions > Topic Details. They are either used solely as ingredients, are a final product in of themselves, or actually both, if the fit in the middle of the crafting chain. That doesn't mean there's nothing new in the game today. Join the Indie DB community. An Open world system – 3 star systems, 12 sectors, different difficulty maps, different factions. Starpoint Gemini 3 is: A 3rd/1st person space simulation sporting flight mechanics similar to Freelancer. So, just to clarify. But possible "mines" along the way and longevity of dev time for something like that is why we wouldn't throw promises easily at this point... Oh ok. That makes a lot of sense. Almost all items in Starpoint Gemini 3 are in some form a part of the Crafting system. Suggestion: Different Color for Off Screen Arrow for Locked Target. An RPG in which you gain experience and levels, assign skill points, and automated perks that give you amazing abilities as you progress. I am not a dev but i have dabbled a little bit in Unity. About This Game. Hi there! I really don't want to mislead anyone, so I can definitely say that first release version almost certainly won't have this support. As per that initial attempt of integration, HUD was actually bigger issue then we anticipated. Save the world and subvert a narrative cliché at the same time! Far from it. Freeroam includes access to barman freelance missions, random missions throughout maps, encounter missions, investigating Shipwrecks and asteroid caves, fishing (yep, you can catch some space piranhas), A varied ship-commanding experience. And that goes on top of the usual launch discount. The author of this thread has indicated that this post answers the original topic. Later he can also assume command over capital ships that aren’t modular and have different mechanics and abilities. A 3rd/1st person space simulation sporting flight mechanics similar to Freelancer. I am not talking Full support with hands and vr controllers, I would just like to use my headset and my hotas. nebiyuwm. Let's make a quick round-up of what Starpoint Gemini 3 is all about... What's the problem with your usual stereotypical world-saver hero? I am tempted to buy the game just because of your honest and open response! Or sign in with your social account: We use cookies to enable you to log in, set your site preferences, analyse site traffic, personalise content and provide relevant advertising.Find out more and change your settings in our privacy policy. Whether it will be worked in the future, I can't be sure at this point. Starpoint Gemini 3. We plan on playing around with it to see if we could find a way later in the development, but we can't promise anything so that's why we didn't mention it in the roadmap. Safe travels, captains. I'll use my HOTAS for controllers so implementing motion controllers is not needed, I believe most people who want to play this in VR would feel the same way. Auto-Fire/Fire-at-Will in SG3 yet? Duh - It is SG2 that I own. Sorry if the answer is not absolutely clear, but that is the most direct and correct answer I can give you right now... Game is using our own internally created WhaleX game engine. Your comment will be anonymous unless you join the community. All trademarks are property of their respective owners in the US and other countries. All rights reserved. With previous games we eventually did add quite a lot of features in period after release, but still, I can't make a full promise if we're not certain of this. When i ask for VR support i am only talking about the headtracking with the HMD. We hope to see you in space! When in combat, combination of light and heavy weapons is available, each discharging a certain damage type.