All rights reserved. It is stored pretty much uncompressed as a full 8 bits per pixel texture with shading and everything. We use essential cookies to perform essential website functions, e.g. Terms of Use. HAL developed the SFC/SNES ports of SimCity 2000 released in 1995/1996.

There are currently no topics for this game.

On December 25, 2018, a ROM of the prototype was uploaded by Video Game History Foundation. You can use the links below to write your own review or read reviews for the other platforms of this game. Games with randomly generated environments, Video games turned into board / card games, 1001 Video Games You Must Play Before You Die, March 1991 (issue #42) - Included in the list Greatest Games of all Time in category Simulations (editorial staff choice), October 1991 (Issue #87) – Introduced into the Hall of Fame, October 1989 (Issue #64) – Game of the Year, November 1996 (15th anniversary issue) - #6 in the “150 Best Games of All Time” list, March 2001 (Issue #200) - #2 in the "Top Ten Games of All Time" list (Readers' vote), March 2001 (Issue #200) - #5 in the "Top Ten Games of All Time" list (Editors' vote), August 2001 (Issue #100) - #31 in the "Top 100 Games of All Time" poll, Issue 12/1999 - #5 in the "100 Most Important PC Games of the Nineties" ranking, Issue 01/1990 - #2 Best Game Idea in 1989, September 2004 (Issue #8) – #98 Best Game Of All Time (Readers' Vote), Issue 01/1991 – #3 Best Simulator Game in 1990 (Atari ST), Issue 01/1993 – #28 in '50 finest Atari ST games of all time' list.

Among other things, it featured a completely different soundtrack than the SNES port, although it had the same composer. Though SimCity 64 is based on SimCity 2000, it is rendered in full 3D Graphics.

Completely unrelated I think - 19 hours ago krom updated his translation to add more text. The game was only released in Japan and requires a Nintendo 64 Disk Drive Add-On to play. You can always update your selection by clicking Cookie Preferences at the bottom of the page.

I made a few slight changes to the main post to add what I'm currently working on/planning to work on. There are no reviews for the Commodore 64 release of this game. Download Sim City 2000 ROM for Nintendo 64 (N64) from Rom Hustler. You signed in with another tab or window. It is a version of SimCity 2000 that was customized by HAL Laboratories.

I never bothered upgrading to v2.12 as it's just a fix for v2.5 Everdrives so wouldn't benefit me. For more information, see our Privacy Statement. A mistake? MobyGames™ Copyright © 1999-2020 Load Comments. Related ROMs you may like. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. I haven't seen a full play through of the game anywhere, so it's very possible that it's used elsewhere. Learn more. Were you able to play this game?

work fine on it. I tried to find any alternate text scheme that might have used the text the proper way, but haven't found it yet.

SimCity 2000 ; Developer: Genki Publisher: Imagineer Platform: Nintendo 64 Released in JP: January 30, 1998. Jump to: navigation, search. Sim City 64 is a city-building game developed exclusively for the Nintendo 64DD. Space Station Silicon Valley.

We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products.

Login with username, password and session length, Projects: Zelda OoT GCtoN64, Doshin the Giant, SSSV, Sim City 64, Getter Love, Shiren. It is the least I can do since the translation, in my opinion, is always a lot harder than the actual hacking. You can find the updated patch in the original link in my first post. I got your email too. Development Text. Thanks krom! 100% Fast Download. Thanks krom! Where in the game is it used? New Tetris, The . We would like to show you a description here but the site won’t allow us. Privacy Policy.

Present at 0x391B4 in the ROM is text for some debug displays. It is then converted to a 1 bits per pixel texture.

I'll admit, I'm not the greatest at understanding textures, This is all fascinating, and the screenshot you uploaded (, http://gdri.smspower.org/wiki/index.php/Doda, http://s9.zetaboards.com/Nintendo_64_Forever/topic/7438598/1/, http://www.mediafire.com/file/nilxmk1tcc37a54/Sim_City_64_%28T%2BEng2017-11-01%29%28FontFix%29.zip.